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	<title>Umut Rıza Ertürk&#039;s Weblog &#187; game programming</title>
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	<description>Umut Rıza Ertürk&#039;s Personal Weblog :)</description>
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		<title>Game Balyoz</title>
		<link>http://www.hevi.info/2009/12/game-balyoz/</link>
		<comments>http://www.hevi.info/2009/12/game-balyoz/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 14:03:27 +0000</pubDate>
		<dc:creator>Hevi</dc:creator>
				<category><![CDATA[Game Balyoz]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[do it yourself]]></category>
		<category><![CDATA[action game]]></category>
		<category><![CDATA[Ogre3D]]></category>
		<category><![CDATA[shooting game]]></category>
		<category><![CDATA[using xml in games]]></category>

		<guid isPermaLink="false">http://www.hevi.info/?p=310</guid>
		<description><![CDATA[svn checkout http://balyoz.googlecode.com/svn/trunk/ balyoz-read-only
http://code.google.com/p/balyoz/


Balyoz is a 3D shooter game having been written using OGRE engine.The aim is to provide a interesting
and enjoyable game play experience for the player and still in development.In order to achieve this purpose,
we have been using PyhsicX physic engine to provide a more realistic and unique game experience.Although
Balyoz is a classic [...]]]></description>
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		<title>Short Term Decision Making with Fuzzy Logic And Long Term Decision Making with Neural Networks In Real-Time Strategy Games</title>
		<link>http://www.hevi.info/2009/06/short-term-decision-making-with-fuzzy-logic-and-long-term-decision-making-with-neural-networks-in-real-time-strategy-games/</link>
		<comments>http://www.hevi.info/2009/06/short-term-decision-making-with-fuzzy-logic-and-long-term-decision-making-with-neural-networks-in-real-time-strategy-games/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 14:00:21 +0000</pubDate>
		<dc:creator>Hevi</dc:creator>
				<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[game programming]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Artificial intelligence in real-time strategy games]]></category>
		<category><![CDATA[decision making]]></category>
		<category><![CDATA[Distributed Neural Networks]]></category>
		<category><![CDATA[fuzzy logic]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[long term decision making in strategy games]]></category>
		<category><![CDATA[neural networks]]></category>
		<category><![CDATA[RTS Games]]></category>
		<category><![CDATA[short term decision making in strategy games]]></category>
		<category><![CDATA[Smart Attack]]></category>

		<guid isPermaLink="false">http://www.hevi.info/?p=67</guid>
		<description><![CDATA[Abstract
Real-time strategy is one of the most important game genre from the beginning of the computer games history and one of the biggest inner market in computer games market, in spite of that fact there are only a few strategy games have successful AIs. This paper will try to improve real-time strategy games’ AI by [...]]]></description>
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		<title>Ogre3D Group Project</title>
		<link>http://www.hevi.info/2009/06/ogre3d-group-project/</link>
		<comments>http://www.hevi.info/2009/06/ogre3d-group-project/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 22:45:46 +0000</pubDate>
		<dc:creator>Hevi</dc:creator>
				<category><![CDATA[Ogre3D]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[game programming]]></category>
		<category><![CDATA[Group Work]]></category>

		<guid isPermaLink="false">http://www.hevi.info/?p=277</guid>
		<description><![CDATA[The ant game!
Yes the idea was working on an ant game which involves various types of puzzles with a strategy kind of view from the top. I worked on the game core, physics and the game play. Unfortunatelly I can&#8217;t publish the code since I lost it in my broken hdd   but hopefully [...]]]></description>
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		<title>My Simple Game : Spacecraft Game</title>
		<link>http://www.hevi.info/2009/06/simple-game/</link>
		<comments>http://www.hevi.info/2009/06/simple-game/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 14:23:30 +0000</pubDate>
		<dc:creator>Hevi</dc:creator>
				<category><![CDATA[c++]]></category>
		<category><![CDATA[directX]]></category>
		<category><![CDATA[game programming]]></category>
		<category><![CDATA[direct input]]></category>
		<category><![CDATA[direct sound]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[optimisation]]></category>
		<category><![CDATA[particle system]]></category>
		<category><![CDATA[pooling]]></category>

		<guid isPermaLink="false">http://www.hevi.info/?p=3</guid>
		<description><![CDATA[Download the Game
Introduction
Game Idea and Gameplay
I am a fan of Air Strike trilogy and I also like these kind of arcade games therefore I wanted to create a game with the same concept.
My game idea is quite simple; there is a spacecraft named LandShark fighting against asteroids and trying to save the world. LandShark has [...]]]></description>
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