<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Umut Rıza Ertürk&#039;s Weblog &#187; artificial intelligence</title>
	<atom:link href="http://www.hevi.info/tag/artificial-intelligence/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.hevi.info</link>
	<description>Umut Rıza Ertürk&#039;s Personal Weblog :)</description>
	<lastBuildDate>Fri, 12 Mar 2010 11:34:59 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Short Term Decision Making with Fuzzy Logic And Long Term Decision Making with Neural Networks In Real-Time Strategy Games</title>
		<link>http://www.hevi.info/2009/06/short-term-decision-making-with-fuzzy-logic-and-long-term-decision-making-with-neural-networks-in-real-time-strategy-games/</link>
		<comments>http://www.hevi.info/2009/06/short-term-decision-making-with-fuzzy-logic-and-long-term-decision-making-with-neural-networks-in-real-time-strategy-games/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 14:00:21 +0000</pubDate>
		<dc:creator>Hevi</dc:creator>
				<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[game programming]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Artificial intelligence in real-time strategy games]]></category>
		<category><![CDATA[decision making]]></category>
		<category><![CDATA[Distributed Neural Networks]]></category>
		<category><![CDATA[fuzzy logic]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[long term decision making in strategy games]]></category>
		<category><![CDATA[neural networks]]></category>
		<category><![CDATA[RTS Games]]></category>
		<category><![CDATA[short term decision making in strategy games]]></category>
		<category><![CDATA[Smart Attack]]></category>

		<guid isPermaLink="false">http://www.hevi.info/?p=67</guid>
		<description><![CDATA[Abstract
Real-time strategy is one of the most important game genre from the beginning of the computer games history and one of the biggest inner market in computer games market, in spite of that fact there are only a few strategy games have successful AIs. This paper will try to improve real-time strategy games’ AI by [...]]]></description>
		<wfw:commentRss>http://www.hevi.info/2009/06/short-term-decision-making-with-fuzzy-logic-and-long-term-decision-making-with-neural-networks-in-real-time-strategy-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
