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	<title>Umut Rıza Ertürk&#039;s Weblog &#187; c++</title>
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	<link>http://www.hevi.info</link>
	<description>Umut Rıza Ertürk&#039;s Personal Weblog :)</description>
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		<title>Reinventing the wheel : write your own fast sine function</title>
		<link>http://www.hevi.info/2009/06/reinventing-the-wheel-write-your-own-fast-sine-function/</link>
		<comments>http://www.hevi.info/2009/06/reinventing-the-wheel-write-your-own-fast-sine-function/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 11:05:25 +0000</pubDate>
		<dc:creator>Hevi</dc:creator>
				<category><![CDATA[c++]]></category>
		<category><![CDATA[do it yourself]]></category>
		<category><![CDATA[maths]]></category>
		<category><![CDATA[cmath]]></category>
		<category><![CDATA[fast math]]></category>
		<category><![CDATA[fast sin function]]></category>
		<category><![CDATA[fast sine function]]></category>
		<category><![CDATA[fast sinus function]]></category>

		<guid isPermaLink="false">http://www.hevi.info/?p=19</guid>
		<description><![CDATA[A couple of days ago I tried to self study the mathematical  explanation of pi (π) and ended up with very interesting results and ideas  
First of all lets answer the classic question; What is pi?
Pi or π is a mathematical constant whose value is the ratio of any circle&#8217;s circumference to its [...]]]></description>
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		<title>Ogre3D Group Project</title>
		<link>http://www.hevi.info/2009/06/ogre3d-group-project/</link>
		<comments>http://www.hevi.info/2009/06/ogre3d-group-project/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 22:45:46 +0000</pubDate>
		<dc:creator>Hevi</dc:creator>
				<category><![CDATA[Ogre3D]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[game programming]]></category>
		<category><![CDATA[Group Work]]></category>

		<guid isPermaLink="false">http://www.hevi.info/?p=277</guid>
		<description><![CDATA[The ant game!
Yes the idea was working on an ant game which involves various types of puzzles with a strategy kind of view from the top. I worked on the game core, physics and the game play. Unfortunatelly I can&#8217;t publish the code since I lost it in my broken hdd   but hopefully [...]]]></description>
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		<title>My Simple Game : Spacecraft Game</title>
		<link>http://www.hevi.info/2009/06/simple-game/</link>
		<comments>http://www.hevi.info/2009/06/simple-game/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 14:23:30 +0000</pubDate>
		<dc:creator>Hevi</dc:creator>
				<category><![CDATA[c++]]></category>
		<category><![CDATA[directX]]></category>
		<category><![CDATA[game programming]]></category>
		<category><![CDATA[direct input]]></category>
		<category><![CDATA[direct sound]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[optimisation]]></category>
		<category><![CDATA[particle system]]></category>
		<category><![CDATA[pooling]]></category>

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		<description><![CDATA[Download the Game
Introduction
Game Idea and Gameplay
I am a fan of Air Strike trilogy and I also like these kind of arcade games therefore I wanted to create a game with the same concept.
My game idea is quite simple; there is a spacecraft named LandShark fighting against asteroids and trying to save the world. LandShark has [...]]]></description>
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		<title>My First DirectX stuff</title>
		<link>http://www.hevi.info/2009/06/my-first-directx-stuff/</link>
		<comments>http://www.hevi.info/2009/06/my-first-directx-stuff/#comments</comments>
		<pubDate>Sun, 21 Jun 2009 22:02:11 +0000</pubDate>
		<dc:creator>Hevi</dc:creator>
				<category><![CDATA[c++]]></category>
		<category><![CDATA[directX]]></category>
		<category><![CDATA[do it yourself]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://www.hevi.info/?p=270</guid>
		<description><![CDATA[This is the very first 3D stuff I made on directX.
It involves meshes, animation, stencil shadowing, camera contol, action management and picking.
You can DOWNLOAD the code and documentation from here
Here is the video:

hope you enjoy it ;D
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