<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Umut Rıza Ertürk&#039;s Weblog &#187; game</title>
	<atom:link href="http://www.hevi.info/tag/game/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.hevi.info</link>
	<description>Umut Rıza Ertürk&#039;s Personal Weblog :)</description>
	<lastBuildDate>Sat, 20 Feb 2010 14:34:34 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Short Term Decision Making with Fuzzy Logic And Long Term Decision Making with Neural Networks In Real-Time Strategy Games</title>
		<link>http://www.hevi.info/2009/06/short-term-decision-making-with-fuzzy-logic-and-long-term-decision-making-with-neural-networks-in-real-time-strategy-games/</link>
		<comments>http://www.hevi.info/2009/06/short-term-decision-making-with-fuzzy-logic-and-long-term-decision-making-with-neural-networks-in-real-time-strategy-games/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 14:00:21 +0000</pubDate>
		<dc:creator>Hevi</dc:creator>
				<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[game programming]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Artificial intelligence in real-time strategy games]]></category>
		<category><![CDATA[decision making]]></category>
		<category><![CDATA[Distributed Neural Networks]]></category>
		<category><![CDATA[fuzzy logic]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[long term decision making in strategy games]]></category>
		<category><![CDATA[neural networks]]></category>
		<category><![CDATA[RTS Games]]></category>
		<category><![CDATA[short term decision making in strategy games]]></category>
		<category><![CDATA[Smart Attack]]></category>

		<guid isPermaLink="false">http://www.hevi.info/?p=67</guid>
		<description><![CDATA[Abstract
Real-time strategy is one of the most important game genre from the beginning of the computer games history and one of the biggest inner market in computer games market, in spite of that fact there are only a few strategy games have successful AIs. This paper will try to improve real-time strategy games’ AI by [...]]]></description>
		<wfw:commentRss>http://www.hevi.info/2009/06/short-term-decision-making-with-fuzzy-logic-and-long-term-decision-making-with-neural-networks-in-real-time-strategy-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>My Simple Game : Spacecraft Game</title>
		<link>http://www.hevi.info/2009/06/simple-game/</link>
		<comments>http://www.hevi.info/2009/06/simple-game/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 14:23:30 +0000</pubDate>
		<dc:creator>Hevi</dc:creator>
				<category><![CDATA[c++]]></category>
		<category><![CDATA[directX]]></category>
		<category><![CDATA[game programming]]></category>
		<category><![CDATA[direct input]]></category>
		<category><![CDATA[direct sound]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[optimisation]]></category>
		<category><![CDATA[particle system]]></category>
		<category><![CDATA[pooling]]></category>

		<guid isPermaLink="false">http://www.hevi.info/?p=3</guid>
		<description><![CDATA[Download the Game
Introduction
Game Idea and Gameplay
I am a fan of Air Strike trilogy and I also like these kind of arcade games therefore I wanted to create a game with the same concept.
My game idea is quite simple; there is a spacecraft named LandShark fighting against asteroids and trying to save the world. LandShark has [...]]]></description>
		<wfw:commentRss>http://www.hevi.info/2009/06/simple-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>My First DirectX stuff</title>
		<link>http://www.hevi.info/2009/06/my-first-directx-stuff/</link>
		<comments>http://www.hevi.info/2009/06/my-first-directx-stuff/#comments</comments>
		<pubDate>Sun, 21 Jun 2009 22:02:11 +0000</pubDate>
		<dc:creator>Hevi</dc:creator>
				<category><![CDATA[c++]]></category>
		<category><![CDATA[directX]]></category>
		<category><![CDATA[do it yourself]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://www.hevi.info/?p=270</guid>
		<description><![CDATA[This is the very first 3D stuff I made on directX.
It involves meshes, animation, stencil shadowing, camera contol, action management and picking.
You can DOWNLOAD the code and documentation from here
Here is the video:

hope you enjoy it ;D
]]></description>
		<wfw:commentRss>http://www.hevi.info/2009/06/my-first-directx-stuff/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
