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	<title>Umut Rıza Ertürk&#039;s Weblog &#187; play station 3</title>
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		<title>Ray Tracing on Cell by Using KD-Tree Acceleration Structure &#8211; PDF</title>
		<link>http://www.hevi.info/2009/11/ray-tracing-on-cell-by-using-kd-tree-acceleration-structure-pdf/</link>
		<comments>http://www.hevi.info/2009/11/ray-tracing-on-cell-by-using-kd-tree-acceleration-structure-pdf/#comments</comments>
		<pubDate>Mon, 30 Nov 2009 21:42:18 +0000</pubDate>
		<dc:creator>Hevi</dc:creator>
				<category><![CDATA[MSc]]></category>
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		<category><![CDATA[cell programming]]></category>
		<category><![CDATA[do it yourself]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ray tracing]]></category>
		<category><![CDATA[cell processor]]></category>
		<category><![CDATA[computer graphics]]></category>
		<category><![CDATA[KD tree]]></category>
		<category><![CDATA[master thesis]]></category>
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		<category><![CDATA[play station 3]]></category>
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		<category><![CDATA[ray tracing on cell]]></category>
		<category><![CDATA[raytracing]]></category>
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		<description><![CDATA[It&#8217;s being a long time since promising to publish my dissertation thesis with the title of Ray Tracing on Cell by Using KD-Tree Acceleration Structure
At last I found it and decided to publish! Unfortunately html version is a bit crappy and it&#8217;s a pain in the neck to make it tidy and nice. You can [...]]]></description>
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		<title>CUDA and Ray tracing; are they really a good combination? Or PS3?</title>
		<link>http://www.hevi.info/2009/06/cuda-and-ray-tracing-are-they-really-a-good-combination/</link>
		<comments>http://www.hevi.info/2009/06/cuda-and-ray-tracing-are-they-really-a-good-combination/#comments</comments>
		<pubDate>Sun, 28 Jun 2009 22:33:22 +0000</pubDate>
		<dc:creator>Hevi</dc:creator>
				<category><![CDATA[MSc]]></category>
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		<category><![CDATA[playstation 3]]></category>
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		<category><![CDATA[NVidia]]></category>
		<category><![CDATA[play station 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ray tracing]]></category>
		<category><![CDATA[real time ray tracing]]></category>

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		<description><![CDATA[Previous week I mailed to people who worked on ray tracing with CUDA architecture and I received some disheartening mails. I would like to share these mails since you may need to understand reasons for the conflict between NVidia&#8217;s CUDA 1.1 architecture and ray tracing.
I sent this mail to &#8220;the secret matador&#8221; whom I found [...]]]></description>
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